Devblog #40: Unlocking Potential
Thrive » Devlog
Another few months, another Thrive update full of game-changing new features and improvements! Headline features of Thrive 0.6.5 include organelle unlocking mechanics and fog of war for the patch map, adding more elements of progression to our evolving gameplay loop, together with further performance enhancements on top of those made by the rework last release.
You can read the full patch notes on GitHub or read continue reading more highlights about this release on our website
Files
thrive-linux-stable.zip 650 MB
Version 0.6.5 Feb 24, 2024
thrive-windows-stable.zip 657 MB
Version 0.6.5 Feb 24, 2024
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Thrive
An open source game about evolution
Status | In development |
Author | Revolutionary Games Studio |
Genre | Simulation, Action, Educational, Survival |
Tags | 3D, DRM Free, nature, Open Source, Procedural Generation, Sandbox, Top-Down |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial |
More posts
- Devblog #46: (Environmental) Tolerances Update9 days ago
- Devblog #45: Suggestion of an Update72 days ago
- Devblog #44: OxygenatingOct 26, 2024
- Devblog #43: Meshes and MichesAug 31, 2024
- Devblog #42: Endosymbiosis TimeJun 15, 2024
- Devblog #41: Godot 4 is HereApr 27, 2024
- Devblog #39: A Foundation for TomorrowDec 09, 2023
- Devblog #38: To the future and backJul 01, 2023
- Devblog #37: Background Technology UnlockedApr 29, 2023
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