Devblog #43: Meshes and Miches
Continuing the momentum from our previous update, many new features have been added to Thrive which will enrich the player experience. Symbolizing another monumental step forward towards a complete Microbe Stage, we present to you Thrive 0.7.0!
This release marks the completion of the 0.6.x roadmap. For this release the major features are a new auto-evo algorithm based on miches that should generate much better AI species, and a convolution surface algorithm which gives macroscopic creatures a “skin” in the prototypes. There’s also a lot of smaller new features and tweaks to the microbe stage as usual. The last roadmap items to be completed where engulfing balancing and fixing as well as allowing continuing as a related species in easy mode.
You can download the update now through Itch or read the full details on our website: https://revolutionarygamesstudio.com/devblog-43-meshes-and-miches/
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Thrive
An open source game about evolution
Status | In development |
Author | Revolutionary Games Studio |
Genre | Simulation, Action, Educational, Survival |
Tags | 3D, DRM Free, nature, Open Source, Procedural Generation, Sandbox, Top-Down |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial |
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