Devblog #36: Upgrades people, upgrades!
Thrive » Devlog
We’re back again with our latest tri-monthly release of Thrive! This update brings to you a long awaited feature; The further adaptation and specialization of otherwise familiar parts. That is to say, part upgrades are finally here! As of now, only one upgrade exists, which provides cilia with a brand new functionality for players to experiment with. This and more, will be elaborated upon further into the post.
You can read more on our website: https://revolutionarygamesstudio.com/devblog-36-upgrades-people-upgrades/
Files
thrive-linux-stable.zip 629 MB
Version 0.6.1.0 Feb 18, 2023
thrive-windows-stable.zip 637 MB
Version 0.6.1.0 Feb 18, 2023
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Thrive
An open source game about evolution
Status | In development |
Author | Revolutionary Games Studio |
Genre | Simulation, Action, Educational, Survival |
Tags | 3D, DRM Free, nature, Open Source, Procedural Generation, Sandbox, Top-Down |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial |
More posts
- Devblog #44: Oxygenating47 days ago
- Devblog #43: Meshes and MichesAug 31, 2024
- Devblog #42: Endosymbiosis TimeJun 15, 2024
- Devblog #41: Godot 4 is HereApr 27, 2024
- Devblog #40: Unlocking PotentialFeb 24, 2024
- Devblog #39: A Foundation for TomorrowDec 09, 2023
- Devblog #38: To the future and backJul 01, 2023
- Devblog #37: Background Technology UnlockedApr 29, 2023
- Devblog #35 Dawn of the Living FossilsDec 10, 2022
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